Hi all
I've designed a new geometry Delta 3D printer and it needs custom inverse kinematics for it to work.
I tried some regular channels but they all seem to take exception to me wanting to keep the hardware closed but the inverse kinematics open source.
It involves some serious math I can't get my head around involving 3D trilateration.
Anyone any good with this? All I can offer is your name in lights.
Thanks.
I've designed a new geometry Delta 3D printer and it needs custom inverse kinematics for it to work.
I tried some regular channels but they all seem to take exception to me wanting to keep the hardware closed but the inverse kinematics open source.
It involves some serious math I can't get my head around involving 3D trilateration.
Anyone any good with this? All I can offer is your name in lights.
Thanks.